Jeffrey Catherine Jones

One by one, all the greats are leaving us :(  Thank you Catherine.  Thank you for all the great art.

One of the last copies of the now out of print Metal Gear Solid 4:Master art works.

Expect a ton of studies over the next few weeks.
Liberated from his twitter feed.  I hope he won't mind me reposting them. 

here's a couple of artist tips i wish someone had told me:these are generally not going to be about technique, there's tons of info on that

1) excercise. I can't stress this enough. This is a sedentary lifestyle, sitting at a drawing table, or computer. You will spend hours......not moving much and it WILL impact your health, your mood, your life and your work. You must counteract this by eating a good diet......and going to the gym. And dont bs me abut time. This is a basic. You find time to breathe and to eat and poop, go to the gym

2) Don't depend on all nighters, lots of sugar and coffee to get you through. Your work will never look as good as when you are rested......thinking, and happy. The myth of the nutty artist flailing away at the board through a veil of tears is just that...a myth. WORKING......artists, whether commercial or otherwise, have a work ethic, a set schedule (mostly) and a reliable method of production. Does that go for everyone? No, of course not. But mostly yes. Admit it, most all nighters are the result of procrastination.

3) the same thing goes for drugs. i don't judge and many of my friends indulge. But don;t do it because it's going to expand your mind....... Legit unbiased studies show, drugs may lower your inhibitions but they also dampen the creative centers of your brain.

4) give yourself a chance to succeed: use the best materials you can afford.

5) remember it's a business. I mean two things by this: you are trading something of value for money. If what you provide doesn't have......value in the eyes of those with money, it's not personal or a moral judgment.Also, and everything i say here is from experience, comics specifically can be a social club. It can be fun and HIlarious......but not everyone os your friend. I don't mean they're your enemy, I just mean they are not people who'd you'd necc want to go to .........dinner with, and vice versa! And if you meet someone you don;t like, remember it's a business and unless they are really willing to work with them. We all love comics and have much more in common than not.

6) When getting your work looked at, an editor's only legit critical stance this work publishable, will people like it and do.....I think he will get it in on time? Believe me, while there is value in criticism and you should always try to get better......NO ONE'S work is perfect. NO ONE. That;s not the point. But you should keep in mind that a lot of times all those things an editor......criticizes your work for may not be that important if he's under a deadline crunch. Don't take it personal.

Also, if you have a fan following, all of a sudden those things don;t matter either.

7) Editors are people. Some will get your work. Others won't. Some will become life long friends, others you won't be able to stand the.....the sight of. That's part of being human. Deal with it.

And some will go from one to the other. A good commercial artist is a diplomat. While also staying true to himself. Yeah I know, hard.

8) Same thing goes for fellow creators. Keep in mind when an artist gives you a crit, he (or she) is telling it from his (or her) ......point of view. We, as a species, have tendency to see OUR way as the ONLY way. Take the crit, smile, parse the info out later.

9) During a crit: do NOT argue. Do not take as gospel. Do not excuse your work. Present it well.

Dress appropriately. I wouldn't choose to go to a portfolio review in jeans and a t0shirt. But a jacket and tie might be too much as well
Don't wear a costume! And I don;t just mean like Dr. Who. Don;t try to create a persona. Be yourself. Editors want to work with......easy going people who draw good and mostly get their stuff in on time.

10) Lastly, don't resent. There isn't a person on this planet who's achieved everything they want, that doesn't experience disappointment.. heartache and the agony of defeat. You will. Boxers get up after being hit. I'm here because i will not go down (tee hee.)Sorry. Remember, it's not who hits the hardest, it's who can take the hardest punch and remain standing.

11) (okay one more) if you want a career in the arts, you are asking for periods of feast and famine, heartache, personal agony and......disappointment. At best, periods of financial uncertainty. But if you work hard, play your cards right, the breaks will come and'll have an extraordinary life, like I do. Whenever I or my friends get down about something, we say " this is the life we asked for." This is the life i asked for, and I wouldn't have it any other way. How many people can really say that. Thank you!

Louise Bourgeois
1911 –2010

February 9, 1928 – May 10, 2010
Frank Frazetta, master fantasy illustrator, died this morning aged 82.
The last of the great old illustrators has gone.
And we now have to pick up the slack. Or rather we now have to fill his space.
But he's not really dead. He's left behind some of the most amazing artwork the 20th century has ever seen. His work inspired and continues to inspire countless people throughout the world. Artists have been inspire to become artists because of his work.
And long as we have his work, his memory will live on. HE will live on.

Thanks for all the great art Frank. Thanks for all the inspiration.

God bless. Godspeed.
I've discovered that one of my illustration idols, the golden age American illustrator Charles Dana Gibson is buried in Mount Auburn Cemetery in Cambridge Massachusetts. At some point in the next ten years I intend to visit his final resting place and pay my respects.
Remember that artist whose work I wanted identifing?  Well he's been identified.  Thank [ profile] kinkygirlwhore :-) Enjoy!!

He has books out too!
I've just done something I should have done in my early 20s.

I've just printed out copies Andrew Loomis' Figure Drawing For All Its Worth and Drawing the Head and Hands.

I should have done this YEEEEEEEEAAAAAAAAARRRRRS ago.
Liberated from [ profile] doctorobnoxious

Ayami Kojima art is as central to Castlevania as Yoji Shinkawa's is to Metal Gear Solid.

Go. Look. Be inspired.

Heh. I've named a character after her, but she ain't no artist:)

If there's one thing I like more than female artists, it's female artists who can draw their arses off!!
Go. See. Look. Be inspired!!

Introducing Razer


"John William Godward (9 August 1861 - 13 December 1922) was an English painter from the end of the Pre-Raphaelite / Neo-Classicist era.

He was a protege of Sir Lawrence Alma-Tadema but his style of painting fell out of favour with the arrival of painters like Picasso. He committed suicide at the age of 61 and is said to have written in his suicide note that "the world was not big enough" for him and a Picasso.


His already estranged family, who had disapproved of him becoming an artist, were ashamed of his suicide and burned his papers. No photographs of Godward are known to survive"

James Montgomery Flagg:

Joseph Clement Coll:

Yoshitaka Amano:
Yoji Shinkawa:

Claire Wendling:
Katsuya Terada
Bill Sienkiewicz:
Posy Simmonds
John Cassaday:
Sam Weber:
David Downton:

John Foster:
Mark Harrison:

Danijel Zezelj:
Juan Gimenez:

Bernie Wrightson:
David Foldvari:

Marko Djurdjevic:

Sean Phillips:
Barry Windsor-Smith:
Craig Mullins:

Ashley Wood:

Roger Dean:
Todd Lockwood:


Jim Murray:
Francesco Hayez:

Harry Clarke

Rose Cecil O’Neill

Enoch Bolles

Fletcher Sibthorp

John William Godward

A good pre modernist art gallery:

This is the first comic artist whose work I fell in love with, aged 7.  You ask any transfan who Geoff Senior is and I'm sure the work "legend" and "definitive" will be thrown in the mix.  His new website doesn't reflect even a centmeter of his talent and really does him a disservice, but beggars can't be choosers.  I hope that it'll be updated with more of his work asap.

Yes, I know this post is amazing geeky, but I'm of the firm opinion that everyone geeks out over something.
A French artist whose work I discovered at Lambiek in Holland.  Beautiful brush work.

Check out his lambiek encyclopaedia page
the check out his website.


Back to work.


Feb. 15th, 2008 03:15 pm
'Art cannot depend on copy.It must tell it's own story' -Andrew Loomis

This illustrator gives me ideas........

Photoshop.Linework.Stark Blacks, Yeah.  Ideas I tell you. Ideas.......



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